Yellow Brick Road #63
Follow us out on the high seas, as director Emnet Mulugeta and VFX Supervisor Henrik Eklundh share stories from the production of the trailer for Ubisoft’s game “Skull & Bones”, produced by Goodbye Kansas Studios. How was the trailer made, what were the challenges and how do you use performance capture to convey feelings, moods – and action?
Listen here – or wherever you may find your podcasts.
Published 2 years ago