Warhammer: Vermintide

Warhammer: Vermintide – release trailer and opening cinematic.
In 2014 we teamed up with game developer Fatshark to collaborate on their new title Warhammer: End times, Vermintide.
Vermintide is Fatshark’s first self published game so we put our minds together to help them bring the amazing world of Ubersreik to life. Our creative team in Stockholm created the intro cinematic and one of the main heroes, the Empire Soldier. Our Mo-Cap colleagues in Uppsala were responsible for all in-game locomotion and performance capture for the cinematic.
When we started working together, Fatshark gave us their run down of the game, content and future plans; they aimed for top notch quality! Naturally, we wanted to bring something amazing to the table. So please sit back and enjoy!

See how we did it!
Key Art
Key Art


Director: Fred Löfberg
Executive Producer: Tom Olsson
Executive ProducerS: Peter Levin, Annika Torell Österma
Creative Director: Gustaf Holmsten
VFX Supervisor: Henrik Eklundh
Lead Character Artist: Jonas Skoog
Lead Animator: Jonas Ekman
Light & FX TD: Simon Rainerson
Lead Compositor & FX: Peter Blomstrand
Mattepaint & Compositor: Calle Granström
Production Manager: Pontus Garmvild
Rigging TD: Peter Jemstedt
Production Assistant: Jonathan Forefält
Animator: Janak Thakker
Junior Animator: Jonas Schild
Junior 3D Artist: Sebastian Salvo, Erik Tylberg
Concept Artist: Andree Wallin
Character Artist: Daniel Bystedt
Motion capture Studio Manager: Anton Söderhäll
Motion Capture Animation Manager: Andrew Hutchinson
Motion Capture Supervisor: Samuel Tyskling
Motion Capture Lead: David Grice
Software Developer: Jakob Alenius
Performance by Svenska Stuntgruppen: Seth Ericsson, Nicklas Hansson, Tim Man

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