PUBG Battlegrounds
PUBG: Battlegrounds is an online multiplayer battle royale game developed and published by PUBG Corporation, a subsidiary of Krafton.
We were happy to produce this action packed cinematic trailer for the game.
Credits
Client: Krafton
Head of Creative: Josh Seokjin Shin:
Creative Project Manager: Leah Kim
Sr. Art Director: James Hall
Goodbye Kansas:
Directors: Emnet Mulugeta, Will Adams
Art Director: Till Valentin Holder, Eric Thunfors
VFX Supervisor: Felipe Borges
CG Supervisor: Joakim Eriksson
Executive Producer: Anton Söderhäll
Producer: Thomas Oger
Line Producer: Lena-Carolin Lohfink
Coordinator: Anna Thenberg
Production Assistant: Josefine Jakobsson
Animation Director: Jonathon Tyler
Character Lead: Jonas Skoog
Character Modeling: André Sartori Valck, Sandra Isaksson, Brett Sinclair, Claudio Turniati, Madina Chionidi, Hristian Ivanov
Facial Lead: Jonas Törnqvist
Facial Modelling: Anneli Larsson, Hedda Peterson
Character Look Development and Groom: André Sartori Valck, Axel Flovin, Andreas Leijon, Erika Johansson, Quentin Chaillet, Isaac Olander, Madina Chionidi
Environment Lead: Tony Alamo
Environment Modeling: Frans Åkerman, Lukas McBride, Andreas Leijon, Josef Bergström
Environment Look Development: Frans Åkerman, Lukas McBride, Andreas Leijon, Josef Bergström
Props Modeling: Marek Rybacki, Fabian Zackrisson, Josef Bergström, Mario Baldi, Isaac Olander
Props Lookdev: Fabian Zackrisson, Josef Bergström, Mario Baldi, Isaac Olander, Fabian Schaper
Lighting Lead: Sean Kalamgi
Lighting: Chris Debski, Johan Vikström, Erika Johansson, Alexis Andersson
Rigging Lead: Stephanie Holder
Rigging artist: Gabija Smalinskaite
Facial Rigging Lead: Nils Lerin
Facial Rigging: Mattias Nyberg
Character FX Lead: David Vincze
Character FX Artist: Viktor Lanner, Charlie Filmberg, Navjin Khosravi
Layout Lead: Marijne Klaassen
Layout: Svetoslav Petkov
Keyframe Animation Lead: Jonathan Skifs
Animaton Keyframe: Jono Candlish-Wilson, Marijne Klaassen, Jonas Ekman, Jonas Forsman
Body Animation Lead: Benjamin Brenneur
Body Animation: Thomas Obrecht, Emiliano Nanfaro, Guilherme Martins
Facial Animation Lead: Goran Milic
Facial Animation: Antonija Milic, Tamara Bogdanovic, Gorana Kovacevic, Dylan O'rourke
FX Lead: Martin Widö
FX TD: Martin Törnestedt
Character Design: Angelina Stroganova, Bo Zonneveld
Concept Art: Philipp Scherer
Storyboard: Thierry Rivière
Matte Painting Lead: Mikael Widegren
Matte Painting: Carl Edlund
Compositing Lead: Calle Granström
Compositing: Peter Blomstrand, Daniel Norlund, Hannah Myllyoja, Denys Holovyanko, Max Wester
Supporting Artists: Carl Forsell, Hristian Ivanov
VFX Editor: Caio Simbula, Jimmy Zhu, Conor Byrne, Mathias Löfquist
Head of Pipeline: Erik Johansson
Pipeline: Dane Bettis, Albert Cervin, Stephen Hada, Sakarias Johansson, Linus Fredriksson, Karin Reidarman, Nils Lerin, Joakim Johansson, Dan Englesson
System Administrators: Thomas Eriksson, Tiffany Johansson, Gabi Gharib, Armin Cero, Emil Ferdinandsson, Hampus Robertsson, Johan Agurén, Kaja Michalak
Grading: Martin Steinberg
Goodbye Kansas Studios Capture Division:
Executive Producer: Anton Söderhäll
Producer: Thomas Oger
Director: Emnet Mulugeta, Will Adams
Production Coordinator: Franziska Ewigleben
Director of Photography: Simon Olsson
Head of Motion Capture: Samuel Tyskling
Motion Capture Lead: David Grice
Motion Capture Technician: Oskar Olsson
Motion Capture Operator: Ed Reeler
Motion Capture Generalist: Charlie Stern
Facial Motion Capture Operator: Eva Lindgren, Stuart MacBean
Motion Capture Data Artist: Nils Aulin, Jan Germala
Stage Coordinator: David Sagesen
Performance Capture Actor: Elva Trill, Lara Golay, Christian Svensson, Lukas Larsson, Johan Lindqvist, Maria Rådman, Norma Jansson, Jan Lindqvist
Weapon Handling Trainer: Johan Lindqvist
Audio Engineer: Simon Brynte
FACE - Solve & Tracking: Dylan O'Rourke
Music composed by Adam Wallin
Sound Design: Redpipe
VFX Breakdown editor: Tom Waldton