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Contraband

“Contraband” is an upcoming game from Avalanche Studios, a co-op smuggler’s paradise set in the fictional world of 1970s Bayan.
We were delighter to produce this cinematic teaser trailer, in close collaboration with Avalanche and Microsoft. The trailer was conceived as a frozen moment tracking shot, a tantalizing look into the world of “Contraband”, with vibes of the 70s and a taste of the adventures waiting ahead.
The trailer was released at the annual Xbox & Bethesda Games Showcase on June 13th 2021.

This is how we made it!

Credits

Client: Xbox/Microsoft
Agency: Goodbye Kansas Studios

Director: Fredrik Löfberg
Art Director: Mikael Widegren
VFX Supervisor: Joel Lindman
CG Supervisor: Joakim Eriksson
Executive Producer: Jörgen Lilja
Producer: Hanna Nordensnö
Coordinator: Anna Thernberg
Production Assistant: Josefine Jakobsson
Concept Artist: Till-Valentin Holder
Cameras: Staffan Linder, Phillip Berg
Environment Lead: Joakim Eriksson
Environment Artists: Lukas McBride, André Sartori Valck, Carl Forsell, Tony Alamo
Assetbuild Lead: Robin Perdén, Erika Johansson
Assetbuild Artists: Fabian Zackrisson, Marlon Nuñez, Saleh Najib, Andreas Leijon, Axel Flovin, Lydia Kenton, Jesper Bardhamre, Sandra Isaksson
Compositing Lead: Karl Rydhe
Compositors: Daniel Norlund, Fredrik Höglin
Rigging: Stephanie Holder
Animation: Staffan Linder
Lighting Lead: Chris Debski
Lighting: Hannes Drossel, Ivor Da Silva
FX: Martin Widö, Jakub Kienitz, Max Öberg
Colour Grading & Finishing: Jimmy Zhu
Editorial: Henrik Klein
Pipe support: Dan Engelsson, Erik Johansson
Render-optimization: Johan Vikström

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We make them real. And if you like what you’ve seen us do for others, imagine what we could do for you. Because what we’ve done is only the starting point. We are constantly reinventing our expertise and using it in previously unknown ways, blurring the edges between what’s real and what’s possible. All you have to do is watch, because we’re not just aiming for the rainbow – we want to go beyond. Contact us